Resonance

[M]emory and history,

appear to be in fundamental opposition

Memory is a bond tying us to the eternal present;

history is a representation of the past – Pierre Nora

Resonance is an animated short film about environmental storytelling and atmosphere. It explores how we remember a place versus how it is perceived differently with time. Therefore the narrative of the film is non-chronologic. The visuals show architectural ruins of a world that was driven by the fires and smoke of industry and the prestige of displaying technological advancements. The design and ornaments of this world imitates nature but as an industrial replacement it remains barren. As this corrupted world is left abandoned, natural elements transform the desolate environment with violence. Out of these ashes, nature slowly takes root again and reverses a world of glass and steel. The remains of this world are part of nature, merging the imitation of nature with actual nature.

With Resonance I want to explore how we perceive the past and how its perception changes through time. Les Lieux de Mémoire, Between Memory and History, by Pierre Nora has been important steppingstone for defining this starting point of the animated film. Using ruins to explore this form of storytelling will create a relevance at how we look at the past in shaping a collective memory and identity and it shows the transiency of our world.

The main concept of Resonance is focussed on environmental storytelling. Specifically, exploring a building inspired by Art Nouveau and its state into decay as a metaphor for breaking free from constrictions of past (cultural) memories. This exploration through exposition and the passage of time with the effect it has on the building informs the narrative.

The environment will be a world of industrialization, based on glass, cast iron and concrete that will go into ruin with the passing of time. The passage of time will be displayed through a time-lapse and the changing of seasons. Furthermore, glass starts to crack, iron starts to rust, and walls start to collapse to show the decay of the building. While the building is transforming into ruin, the Art Nouveau characteristics that are based on nature will be reclaimed by plants and vegetation, creating a contrast and a juxtaposition.

In terms of technique the animated short film is derived from Art Nouveau and cultural memory. This is reflected by using modern digital techniques to imitate classical brush styles and digitally paint the environment. Using digital paint brushes for creating environments created a more authentic and analogue feel to the animated film.

You can watch the film here soon!